Machinima Artists Guild

Moderators: Cisko, Larkworthy Antfarm, Celestial Elf, Asil, Natascha Randt


Viewer Description Platforms
 Phoenix Phoenix Viewer is a Third Party Viewer based from the LL Snowglobe 1.5 code base, created by The Phoenix Viewer Project Inc (non-profit) Devleopment Team. Large feature set and dedicated Support team available 24/7 to help our users with any issue. WindowsMacOSLinux



The Phoenix Viewer has a very large list of features, and a large dedicated support team ready and waiting to help our users with any problems they have.

Below is a list of some of our features.

  • Display Name Support
  • V2 Multi-Attachment system
  • V2 Inventory Links
  • Shared Parcel and altitude based WindLight Settings.
  • Avatar Scanner
    • Full sim range (detects over 1M in the air)
    • Shows name, age, payment info, current activity.
    • Land and estate commands for ejecting/banning multiple avatars at once
    • Buttons to open profile, IM, teleport to or track selected avatars
    • Ability to chat radar info (keys) to boost lsl radars
    • Ability to display chat notifications for entering sim, exiting sim, entering chat range, exiting chat range, entering draw distance and exiting draw distance respectively.
  • RLV API Implementation (off by default)
  • Different login page
  • Ability to open and display the owner and location of objects that IM you
  • Teleport to positions by double clicking
  • Option to disable progress screens (teleport, login, and logout respectively)
  • Clothing layer protection (prevents sending of individual clothing textures to other clients, ensuring they can't copy the clothing)
  • Customizable IM auto-response system, including giving inventory in the response
  • Fly can be set to always enabled, even with Admin menu closed
  • Can turn your avatar 'visually phantom'
  • Allows ground sit anywhere
  • Can enable the attaching of objects in inventory by double-click
  • Can block object sit-on-click
  • Chatbar as a command line for rezzing platforms, teleporting to coordinates or sims, or teleporting to particular heights.
  • Various crash fixes
  • Free uploading of "temporary" textures (sim-local and disappear on relog)
  • Notification when a friendship ends
  • Detection of cooperating alternative viewers
  • Shows object last owner in build floater
  • Scripts are compiled to mono by default in agent inventory
  • Inventory is fetched in background immediately on login
  • Group info can be accessed in about land, even if group is not deeded
  • Profiles show agent key
  • More minimap dot colors, blue for lindens, grey for muted, and purple for friended lindens
  • Build Floater Enhancements
    • More object choices (from the drop down that lets you change a cube to a sphere)
    • More precision information (5 decimal points)
    • Ability to set all prim parameters without changing shape (easy prim torture)
    • Ability to easily change sculpt stitching
    • Can set transparency to 100%
    • Can set texture repeats above 100
  • Can turn off the typing sound
  • Teleport History Floater
  • Animation Info Floater
    • Shows you all current animations being played on your avatar
    • Allows you to stop, or revoke permissions of animations you do not want
    • Ability to detect owner of the animations being played, as well as their name
  • Option to block the 1 click auto sit
  • Multiple custom skins

Views: 398

Reply to This

Replies to This Discussion

[ADMIN Note: Doing a little Spring cleaning ...moving this comment from the INFO-HUB group to this new thread on Phoenix Viewer.]


Kevin Paelus

Question about draw distance in Phoenix

Hi All
I have a question that would concern machinima as well as photos.  I'm using Phoenix basically a my main viewer.  I am on Mac.
Trying to cam high enough to take an aerial photo or video.  If I start getting to a certain point I loose all the buildings and can't get my picture.  A long time ago in Emerald there was something somewhere, I don't remember though, about draw distance. 
Is there a way to correct this so I can get a good overhead photo or video of my city?
Not sure if this is the right group to post in. if not, sorry.

here you can se where you can change the distance... I think this is the solution ;)


mine is set max to 1024. its the slider calls DRAW DIST on the top in Phoenix viewer - or adjust it in ur prefs/grafiks.
if it gets too crowed on the area - lag and primwise - forget filming .-)) let us know if it worked out.

thanks to both of you for the help, including the screen shots. Wht about the other numbers in that box? Ir just play with the draw distance?

Thanks again



  • Add Photos
  • View All



© 2018   Created by Lowe Runo.   Powered by

Badges  |  Report an Issue  |  Terms of Service